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回顾历史,早期智能硬件热潮中,租赁与渠道扩张都曾出现过短期红利。但真正持续盈利的公司,往往掌握核心技术或平台规则。
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There is this interesting question about how much product and marketing and vibes and lore correlate. Did we forgive Sierra On-Line the numerous flaws of their games because we liked the company? Do we love Panic because we like what they do, or because of how they do it? Did Google put doodles on its homepage to distract people from more nefarious things, or because it just felt like a fun way to celebrate things? Is there such a thing as pure selflessness? What is the nature of free will?